package com.solidumgame.martillo.nail.events
{
	import flash.events.Event;

	
	public class NailGenericEvent extends Event
	{
		public static const NAIL_NAILED_EVENT:String = "NAIL_NAILED_EVENT";
		public static const NAIL_FLOOR_HIT_EVENT:String = "NAIL_FLOOR_HIT_EVENT";
		public static const NAIL_NOT_NAILED_EVENT:String = "NAIL_NOT_NAILED_EVENT";

		
		public function NailGenericEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
	
			super(type, bubbles, cancelable);
		}
	}
}